GAMES AND MISSIONS
CAPTURE THE FLAG (BEG)
CAPTURE THE FLAG
CAPTURE THE FLAG MIX
SEARCH AND DESTROY
VIP MISSION
SPEED BALL ‘ELIMINATION’
RESPAWN
CAPUTRE THE FLAG (BEG)
REQUIREMENTS
- FIELD & 2 BASES
- FLAG POLES
- MINIMUM OF 4 PLAYERS
VICTORY
- FIELD & 2 BASES
- Game duration 5 minutes (then switch courts)
RULES
- Both teams start at the base
- Game start with a whistle
- You need to take the flag from the base and deliver it to the pole
- If you get shot on the way, you need to go back with the flag and try again
- Player will hold his gun up as a restart
- Every time you deliver the flag you get 1 point
CAPUTRE THE FLAG
REQUIREMENTS
- Field & 2 bases
- Flag poles
- MINIMUM OF 4 PLAYERS
VICTORY
- Heights number of points
- 7 minutes and switch courtS
RULES
- Both teams start at the base
- Game start with a whistle
- Take the flag and return it to the base without getting shot at
- If you are shot before reaching the flag (gun up) and walk back to the base to restart
- If you are shot before reaching the base, (1 point) and flag goes back
- If you make it to the base without getting shot 3 points
CAPUTRE THE FLAG MIX
REQUIREMENTS
- Field & 2 bases
- Flag poles
- MINIMUM OF 4 PLAYERS
VICTORY
- Heights number of points
- 10 minutes after switch courts
RULES
- Both teams start at the base
- Game start with a whistle
- Three flags will be posted in poles, you need to get them one by one without getting shot and return it to the basE
- If you get shot on the way, you need to go back with the flag and try again
- If you get shot while trying to bring the flag, the flag will go back to the pole and you will go to the base to restart. (Restart mode)
- Capture the flag 1 point
- Return the flag 3 points
- Head shot 2 points
SEARCH AND DESTROY
REQUIREMENTS
- Field & 2 bases
- BOMB "BAG"
- MINIMUM OF 4 PLAYERS
VICTORY
- A team that delivers in shorter time
RULES
- Both teams start at the base & the game start with a whistle
- One team is going to be the attacker and second the defender
- The attacking team will have 2 places to place a bomb, they have 5 minutes to complete the mission.
- The bomb can’t be shot ‘if it is shot’ the team will lose.
- If the player carrying the bomb is shot, they leave the bomb and walk back to the base to restart, and any other team player can carry the bomb and continue
- Once the bomb is placed in one of the location, ‘ a whistle will be blown’ and the defending team will have 1 minute to remove the bomb without getting shot while trying to remove it, without the person carrying the bomb or the bomb getting shot
- Each team gets 5 minutes to execute
VIP MISSION
REQUIREMENTS
- Field & 2 bases
- MINIMUM OF 4 PLAYERS
VICTORY
- A team that delivers in shorter time
RULES
- Both teams start at the base & the game start with a whistle
- One team is going to be the attacker and second the defender
- The defender team will have to nominate one of their team as a ‘VIP’, the VIP will be moved to several location in field until they reach the extraction point
- The defender team will have to protect the VIP and he can’t be shot during the process, if he is shot, the winning team wins
- Any defender that receives a headshot will have to restart
- The mission must be completed in 5 minutes. After the defender and attacking team will switch
- Each team gets 5 minutes to execute
SPEED BALL “ELMINIMATION”
REQUIREMENTS
- Field & 2 bases
- MINIMUM OF 4 PLAYERS
VICTORY
- Team with the height points wins
RULES
- Both teams start at the base & the game start with a whistle
- Both teams will try to get as many points as possible during the game by targeting the opposing team
- If a player shot on the head or armor, they will be considered ‘eliminated’ and they will report to the base only
- A game will end if all the opposing team received headshots or if they time is completed, where we will count points based on the following
- Headshot 3, armor shot 2, bodyshots1
- - Each team gets 5 minutes to execute
RESPAWN
REQUIREMENTS
- Field & 2 bases
- MINIMUM OF 4 PLAYERS
VICTORY
- Team with the height points wins
RULES
- Both teams start at the base & the game start with a whistle
- Both teams will try to get as many points as possible during the game by targeting the opposing team
- If a player received a headshot, they will restart from the base
- A game will be timed and only end if all players finished their bullets or time ended
- Points are counted at (Headshot 3, armor shot 2, bodyshots1)
- Each team gets 5 minutes to execute